Draft:Two Worlds:Thalmont

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Thalmont is the north-most area of Antaloor (namely the Western Continent) that the Humans control. This land used to be in controlled by the dwarven race that had the town-fortress of Tharbakin, that was then used by the Karga clan as a fort against the Skelden House siege.

The other original dwarven settlement is the dwarf capital Yamalin. This town is in the very north than any other, but cannot be accessed during the game without using the teleporter stone cheat code. When the dwarves fled up to Yamalin, the Humans moved in and built many additional villages near old dwarven settlements. The woodcutter's village, Komorin, Covengor village, and the protector village, Rovant, which was built by the Brotherhood. The Brotherhood also created a camp to protect their castle-like outpost that used to experiment on dragons.

Skelden House also created their mining operations at an old Dwarf fort where Skelden found legendary dwarven steel.

The latest settlement is Brumhill village. Created by Komorin villagers that wanted to create a law stating new villages do not have to pay taxes for 5 years. The village was soon raided by vicious Glacier or Snow Orcs that live at the nearby Deadakul glacier. This area is mainly plagued by bandits and Groms, who are smaller versions of Orcs. There is a small, dense forest area near the Skelden camp that has many large Grom camps and a cabin that belongs to a legendary Karga Clan member, notorious for being impossible to find. You usually pass this area when taking on Skelden missions killing wolves packs.