Two Worlds:Version Differences (Demo): Difference between revisions
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''' | '''Version Differences (Demo)''' denotes differences between the {{TwoWorlds|demo}} and the full release of {{Meta|Two Worlds}}. For patch updates, see: {{TwoWorlds|Patches and Updates}} | ||
==Menu and Logo== | |||
* The Xbox 360 version boots up with the Two Worlds logo featuring the word demo and the main menu has the word demo flashing. | |||
** Note: This needs to be checked against the update on PC. | |||
<gallery> | |||
Two Worlds Demo - Logo.png | Logo | |||
Two Worlds Demo - Main Menu.png | Main Menu | |||
</gallery> | |||
==Starting Point== | ==Starting Point== | ||
The demo starts the player on a hill just north of {{TwoWorlds|Komorin}}. {{TwoWorlds|Throglin's Temple}} is out of reach and thus {{TwoWorlds|Tago}} has been cut as well as the rest of the usual intro. | The demo starts the player on a hill just north of {{TwoWorlds|Komorin Village}}. {{TwoWorlds|Throglin's Temple}} is out of reach and thus {{TwoWorlds|Tago}} has been cut as well as the rest of the usual intro. | ||
==Lake Teleport== | ==Lake Teleport== | ||
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==Komorin== | ==Komorin== | ||
Aside from missing NPCs, Komoirin features some additional scenery not present in the final game. | Aside from missing {{TwoWorlds|NPCs}}, Komoirin features some additional scenery not present in the final game. | ||
<gallery> | <gallery> | ||
Two Worlds - Komorin demo changes 1.png | Wooden barrier fence that's not normally present. | Two Worlds - Komorin demo changes 1.png | Wooden barrier fence that's not normally present. | ||
Two Worlds - Komorin demo changes 2.png | Girlut Warnold by his cart in the demo, which normally isn't present. | Two Worlds - Komorin demo changes 2.png | Girlut Warnold by his cart in the demo, which normally isn't present. | ||
Two Worlds Demo - Fence in Komorin.png | Fence outside of Komorin in the demo. | |||
Two Worlds - No fence in final build.png | No fence in the full game. | |||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
Two Worlds Demo - Girlut Warnold.png | Girlut Warnold in the demo. | |||
Two Worlds - Girlut Warnold at his bar.png | Girlut Warnold in the full game. | Two Worlds - Girlut Warnold at his bar.png | Girlut Warnold in the full game. | ||
</gallery> | </gallery> | ||
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* {{TwoWorlds|Gandohar}} | * {{TwoWorlds|Gandohar}} | ||
* {{TwoWorlds|Lucius Darx}} | * {{TwoWorlds|Lucius Darx}} | ||
==Story== | |||
The story of the demo ends after talking to Gandohar, {{TwoWorlds|Reist}}, and {{TwoWorlds|Kira}} several times. When Gandohar sends the player off to {{TwoWorlds|Ho}} to get help with discovering the locations of lost {{TwoWorlds|Relic}} pieces, the demo ends the gameplay session. | |||
==PC vs. Xbox 360== | |||
* The PC version allows players to save and even features an autosave. | |||
==Demo Update== | |||
The updated demo features the green that replaced the original white cursor on the map. | |||
==See Also== | |||
{{Two Worlds Version Differences Navbox}} | |||
==References== | ==References== |
Latest revision as of 01:05, December 31, 2024
Version Differences (Demo) denotes differences between the demo and the full release of Two Worlds. For patch updates, see: Patches and Updates
Menu and Logo[edit | edit source]
- The Xbox 360 version boots up with the Two Worlds logo featuring the word demo and the main menu has the word demo flashing.
- Note: This needs to be checked against the update on PC.
Starting Point[edit | edit source]
The demo starts the player on a hill just north of Komorin Village. Throglin's Temple is out of reach and thus Tago has been cut as well as the rest of the usual intro.
Lake Teleport[edit | edit source]
The Teleport in the middle of the lake between Komorin and Covengor has 2 pathways. In the demo, the noth pathway is above water and the south path is submerged. In the final version of the game, the opposite is true.
Komorin[edit | edit source]
Aside from missing NPCs, Komoirin features some additional scenery not present in the final game.
Girlut Warnold[edit | edit source]
Girlut Warnold is an obese, balding bartender who can be found in Komorin. In the demo, he doesn't have a name and is the only NPC to not have one.
Quest NPCs[edit | edit source]
Most of the quest NPCs have been removed from Komorin or repurposed as they normally send the player out of the city limits.
Other NPCs[edit | edit source]
Most of the NPCs in Komorin use random names. The select few who don't are:
Story[edit | edit source]
The story of the demo ends after talking to Gandohar, Reist, and Kira several times. When Gandohar sends the player off to Ho to get help with discovering the locations of lost Relic pieces, the demo ends the gameplay session.
PC vs. Xbox 360[edit | edit source]
- The PC version allows players to save and even features an autosave.
Demo Update[edit | edit source]
The updated demo features the green that replaced the original white cursor on the map.
See Also[edit | edit source]
Template:Two Worlds Version Differences Navbox