Lore:Varn: Difference between revisions
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'''Varns''' also known as jackals, are a relatively intelligent cross between humans and wolves<ref>{{Meta|Two Worlds | '''Varns''' also known as jackals, are a relatively intelligent cross between humans and wolves<ref>{{Meta|Two Worlds Official Strategy Guide}} P 187. ISBN:0-979551333-0-7.</ref> that prefer desert terrain. They originate in the {{Lore|Dra'kar Desert}}.<ref>{{Meta|Two Worlds II Official Strategy Guide}} P 218. ISBN:978-3940252-15-9</ref> They were supposedly created by the {{Lore|White Dragon}} to steal {{Lore|dragon eggs}}. They regularly lay sulfur crystals on an altar in the desert to summon the White Dragon and line the pathway to their altar with the heads of Groms.<ref>{{Meta|Two Worlds Official Strategy Guide}} P 191. ISBN:0-979551333-0-7.</ref> | ||
Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume {{Lore|human}} meat. Individual clans often have Shamans who possess powerful spells. {{Lore|Weapons}} and {{Lore|armor}} are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.<ref>{{Meta|Two Worlds | Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume {{Lore|human}} meat. Individual clans often have Shamans who possess powerful spells. {{Lore|Weapons}} and {{Lore|armor}} are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.<ref>{{Meta|Two Worlds - The Temptation Antaloor Post}} Issue 9</ref> | ||
==Appearances== | ==Appearances== | ||
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* {{Meta|Pirates of the Flying Fortress}}. | * {{Meta|Pirates of the Flying Fortress}}. | ||
* {{EotDP|Echoes of the Dark Past}} - {{TwoWorldsII|The Begrimed Grotto}} {{PCOnly}} | * {{EotDP|Echoes of the Dark Past}} - {{TwoWorldsII|The Begrimed Grotto}} {{PCOnly}} | ||
* {{ | * {{Meta|Shattered Embrace}} | ||
===In Lore=== | ===In Lore=== | ||
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==Locations== | ==Locations== | ||
<div style="text-align: center;"><big>'''Two Worlds'''</big></div> | <div style="text-align: center;"><big>'''Two Worlds'''</big></div> | ||
Varns exist in small tribes exclusively in the desert region of the unnamed continent in {{Meta|Two Worlds}}. | Varns exist in small tribes exclusively in the desert region of the unnamed continent in ''{{Meta|Two Worlds}}''. | ||
<div style="text-align: center;"><big>'''Two Worlds II'''</big></div> | <div style="text-align: center;"><big>'''Two Worlds II'''</big></div> | ||
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==Trivia== | ==Trivia== | ||
* Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.<ref>{{Meta|Two Worlds II | * Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.<ref>{{Meta|Two Worlds II Official Strategy Guide}} P 280. ISBN:978-3940252-15-9</ref> | ||
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The source is the Two Worlds II Strategy guide. A quest from Rogdor. It's not apparent if the ambush was by Varns, so this trivia is hidden for that reason. | The source is the Two Worlds II Strategy guide. A quest from Rogdor. It's not apparent if the ambush was by Varns, so this trivia is hidden for that reason. | ||
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==In Other Languages== | ==In Other Languages== | ||
{| border="0" style="width: 100% | {| border="0" style="width:100%" | ||
| | |{{In Other Languages | ||
{{In Other Languages | |||
| en = Varn | | en = Varn | ||
| fr = Varn | | fr = Varn | ||
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| hun = Varn | | hun = Varn | ||
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|{{In Other Languages | |||
{{In Other Languages | |||
| en = Jackal | | en = Jackal | ||
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| hun = Sakálok | | hun = Sakálok | ||
}} | }} | ||
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==See Also== | ==See Also== | ||
{{ | {{Two Worlds (Series) Characters Navbox}} | ||
==References== | ==References== |
Latest revision as of 08:02, January 4, 2025
Varn | ||||||
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A Varn in Two Worlds II. | ||||||
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Varns also known as jackals, are a relatively intelligent cross between humans and wolves[1] that prefer desert terrain. They originate in the Dra'kar Desert.[2] They were supposedly created by the White Dragon to steal dragon eggs. They regularly lay sulfur crystals on an altar in the desert to summon the White Dragon and line the pathway to their altar with the heads of Groms.[3]
Varns walk upright, bear fangs and, have a wolf's head. They can tear off quite a chunk of their opponent’s flesh and are known to consume human meat. Individual clans often have Shamans who possess powerful spells. Weapons and armor are part of the Varns standard equipment –and this, combined with their intelligence and sheer animal strength lead to them being some formidable foes.[4]
Appearances[edit | edit source]
Games[edit | edit source]
- Two Worlds - Varns
- Two Worlds II - Varns.
- Pirates of the Flying Fortress.
- Echoes of the Dark Past - The Begrimed Grotto
- Shattered Embrace
In Lore[edit | edit source]
Noteworthy Members[edit | edit source]
Locations[edit | edit source]
Varns exist in small tribes exclusively in the desert region of the unnamed continent in Two Worlds.
Varn Tribes are littered around Cheznaddar, Hatmandor and across the Savannah of Erimos. They can be found in Tribes as small as three or as large as Six.
Varn mercenaries appear in The Begrimed Grotto online quest.
Combat[edit | edit source]
Strengths[edit | edit source]
In Two Worlds II, Varns are capable of wielding Water Magic, Earth Magic and even Necromancy. They can prove difficult at the start of the game as they are tough to beat with starter weaponry. They're resistant to shock damage.
Weaknesses[edit | edit source]
Axe, Earth Magic
Their strength is in numbers. They are known to be resistant to lightning and shock-based attacks, but fairly vulnerable to all other elements.
Gallery[edit | edit source]
Trivia[edit | edit source]
- Varm Shamans like to call themselves "The Wolf's Heart". This is because the central organs of the body emit high mana values.[5]
In Other Languages[edit | edit source]
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See Also[edit | edit source]
People of Antaloor | |
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Gods | Aziraal • Maliel • Throglin • Yatholen |
Demons | Reist Tungard |
Dragons | Cassara • White Dragon |
Dwarves | |
Elves | Dar Pha |
Giants | |
Humans | Balor Horlogen • Edwin Teal • Gandohar • Kyra • Sordahon • The Hero |
Motharks | |
Orcs | Dar Pha • Ghortarius • Nortar • Rogdor • Sokaris • White Head • Zarg |
Serpents | |
Scapulari | |
Trachidis | |
Varns | Dawg |
References[edit | edit source]
- ↑ Two Worlds Official Strategy Guide P 187. ISBN:0-979551333-0-7.
- ↑ Two Worlds II Official Strategy Guide P 218. ISBN:978-3940252-15-9
- ↑ Two Worlds Official Strategy Guide P 191. ISBN:0-979551333-0-7.
- ↑ Two Worlds - The Temptation Antaloor Post Issue 9
- ↑ Two Worlds II Official Strategy Guide P 280. ISBN:978-3940252-15-9
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