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[[Category:Lore]]
[[Category:Backstory]]
[[Category:History]]

Revision as of 11:03, March 8, 2021


Official Strategy Guide

The banishment of

Aziraal
Two Worlds - Collectors Edition Bonus Disk Aziraal concept art.png
Concept art featured on the Two Worlds Collectors Edition bonus disk.
Character's information
Species Unknown
Gender Male
Age Unknown
Family Unknown
Occupation God of Fire
Title Aziraal, the God of Fire
Background information
Earliest appearance Two Worlds Mentioned only.
Most recent appearance Two Worlds II Cutscenes only.


Aziraal, the God of Fire is one of the four Gods making up the pantheon of Antaloor. After a coup attempt over 300 years ago, he was quickly sealed away for eternity in a magical casket by the other gods.[1] Rumor has it that he also has devoted followers outside the walls of Gor Gammar. The Aziraal cult flourishes in secret. According to Orc myths, Aziraal is the only one of the gods in the Pantheon who cannot breathe a soul into his creations.[2]

Aziraal is said to be responsible for the creation of Orcs, Dragons and Demon's, some part of all these creatures is needed to seal Aziraal away in his magical casket.[3]

Biography

Physical appearance

Personality

Titles

  • Aziraal, the God of the Orcs.[4]
  • Aziraal, the fallen god of war and destruction.[2]
  • Aziraal, the feared god of the Orcs.[5]
  • Aziraal, the god of fire and destruction.[6]
  • Aziraal, the God of Fire.[7][8]
  • Rebel God Aziraal.[2]
  • The War God Aziraal.[5]
  • Aziraal -- fire lord of Antaloor.[9]
  • The fire god Aziraal.[10]
  • Aziraal, the god of war.[11]

History

Two Worlds

Two Worlds II

Family

Appearances

For more about Aziraal in specific media, see the following articles:

Games

Gallery

Trivia

  • The Two Worlds Art Book features sketches of Aziraal with the name "Azirraal".

In Other Languages

Additional Names in Russian

  • Азираала - Russian fan wiki.[17]
  • Азирааль - Official website.[15]
  • Азирааля - Official website.[15]

See Also

vde
People of Antaloor
Gods AziraalMalielThroglinYatholen
Demons Reist Tungard
Dragons CassaraWhite Dragon
Dwarves
Elves Dar Pha
Giants
Humans Balor HorlogenEdwin TealGandoharKyraSordahonThe Hero
Motharks
Orcs Dar PhaGhortariusNortarRogdorSokarisWhite HeadZarg
Serpents
Scapulari
Trachidis
Varns Dawg

References

, the feared god of the Orcs, put an end to the victorious advance of his hordes through Antaloor. Now, 300 years later, a brother and sister are drawn into the conflict which has again flared up between the Orcs and the free world. Kỹra, the hero's twin sister, disappears in circumstances that can only be described as mysterious. The hero, a young bounty hunter, travels throughout Antaloor searching for her. His quests take him to the far-off reaches of the continent. Constantly on the alert for a sign as to her whereabouts, he keeps his eyes and ears open while on his missions. After many weary months of searching, he finally gets his first clue – a mysterious letter leads him to the mountainous region of the far north. As luck would have it, he has also heard of a possible job in the village of Komorin in Thalmont – and that’s on his route… the road to the far north beckons...

Thus begins the story of Two Worlds – one mercenary arrives alone in Thalmont, a wild mountainous region totally unfamiliar to him. Will he succeed in finding his sister?[1]

External Sources

  1. Two Worlds Strategy Guide ISBN-13: 978-0979551307