Two Worlds II:The Sarcophagus
Revision as of 19:26, October 5, 2021 by imported>Korra II A Royal
Chapter VI: The Sarcophagus | |||||||||||||||
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Chapter VI: The Sarcophagus is the sixth of the seven Adventure Mode quests for the base game of Two Worlds II. The player has entered into the Elven Ruins in the Ka'rath Jungle to find out the Sarcophagus Emperor Gandohar seeks.
Chapter VI: The Sarcophagus
- You descended into the tunnels beneath the old elvish temple. Almost there. The Sarcophagus' location is close. You'll need to explore these old tombs in order to find it.
Emperor's Messenger: Do you believe in what is unseen? Because there is darkness here, and not the kind that can be defeated by a torch. IT's the sarcophagus. The power is... it's impossible. You can feel it, can't you? Look... the walls. The symbols... they must be directions to the chamber. I'll prepare the transport. You find the path and wait for us.
- The sarcophagus is supposed to be hidden somewhere nearby. Follow the symbols on the wall.
Emperor's Messenger: Yes... yes, at least! The Master will be most pleased. Wait here while I run and get the servants.
- You found the sarcophagus... Gandohar will be pleased.
Noteworthy
Characters
- Emperor's Messenger
- Seller (Tinker)
Locations
In order of appearance.
- Teleport
- Earth Altar of Throglin
- Water Altar of Yatholen
- Teleport
- Fire Altar of Aziraal
- Air Altar of Maliel
- Teleport
- Earth Altar of Throglin
- Teleport
- Fire Altar of Aziraal
- Teleport
Monsters
Ingredients
- Demon Eye
- Demon's Heart
- Dotted Toadstool
- Master's Finger
- Necris Bone Marrow
- Spider Eye
- Spider Gland
- Unbroken Necris Jaw
Gallery
Bugs
- Orcs make generic grom noises.
In other languages
Language | Name | ||
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English | UK![]() |
The Sarcophagus | |
Polish | ![]() |
Sarkofag |