Lore:Two Worlds Epic Edition Backstory

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Steam[edit | edit source]

... 300 years after Aziraal has been banished, a brother and sister are drawn into the conflict which has flared up between the Orcs and the free world. Kyra, the hero's younger sister, suddenly disappears in mysterious circumstances.

«...If my family really belongs to the chosen ones, why then have we always been as poor as church mice? I have never given much credence to all the old stories about a relict in our family's possession - one which supposedly banned Aziraal, the god of the Orcs - they say that only those of my blood were chosen to safeguard the secret. 'Tis nothing but nonsense methinks – however, my sister Kyra always listened eagerly to the stories of the old ones... but she vanished several months ago... »

To all intents and purposes you're an unscrupulous bounty hunter and mercenary - but the search for your sister takes you back to your roots.

At the beginning of your epic adventure, a mercenary task takes you to the far north - but you're also following up a mysterious lead at the same time - the first clue you've been given since Kyra's disappearance. You get a shock during a meeting with the delegates of a dark Brotherhood - your sister's kidnappers are indeed after your family's relict. Whether there's any truth in your family being chosen ones or not, the others obviously believe it - and if you ever want to see Kyra alive again, you'll have to act swiftly...[1]

Amazon[edit | edit source]

The Epic Saga Continues …300 years after Aziraal has been banished, a brother and sister are drawn into the conflict which has flared up between the Orcs and the free world. Kyra, the hero’s younger sister, suddenly disappears in mysterious circumstances.

The hero, a bounty hunter, searches throughout Antaloor for her. His quests take him to the far-off reaches of the continent. Constantly on the alert for a clue as to her whereabouts, he keeps his eyes and ears open during his travels. The mercenary jobs he gets are not just for collecting information – he also receives gold for these tasks and he must have gold to continue his search. However, it’s not always easy to find tasks that pay - he even has to gain a reputation with certain groups before they’ll even think of entrusting a tricky task to him. After many weary months of searching, he finally gets his first clue - a mysterious letter that tells him to make for the mountainous region of the far north. As luck would have it, he has also heard of a possible job in the village of Komorin in Thalmont - and that’s on his route - so it’s the open road for him again.

The villagers in Komorin can also count themselves lucky that they’ve actually found a mercenary to help them with their problem - most of the young and capable men have gone to help fight the Orcs in the south. The Thalmont government hasn’t helped much either - officialdom says it can’t spare the time for other problems when they have rebels to deal with... Thus begins the story of Two Worlds - one mercenary arrives alone in Thalmont, a wild mountainous region totally unfamiliar to him. Will he succeed in finding his sister.[2]

See Also[edit | edit source]

vde
History and Culture
History Antaloor BackstoryCreation MythGreat War of the GodsThe Battle of OswarohThe Death of AziraalTimeline
Misc. Antaloor Backstory (Reality Pump)Antaloor Backstory (2-Worlds.com EN)GWotG Two Worlds Stategy GuideGWotG Two Worlds ManualTwo Worlds IntroTopware Two Worlds SummaryTwo Worlds Epic Edition BackstoryTwo Worlds II Backstory
Other Languages Antaloor Backstory (2-Worlds.com DE)Antaloor Backstory (2-Worlds.com IT)Antaloor Backstory (2-Worlds.com FR)Antaloor Backstory (2-Worlds.com RU)Antaloor Backstory (2-Worlds.com PL)GWotG Two Worlds Manual (PL)

References[edit | edit source]