Two Worlds II:The Marshland: Difference between revisions

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'''Chapter VII: The Marshland''' is the seventh and final {{TwoWorldsII|Adventure Mode}} quest for the base game of {{TwoWorldsII|Two Worlds II}}. The {{Lore|Sarcophagus}} is stuck in the mud of the marsh and is being attacked by {{TwoWorldsII|Undead}}. The {{Lore|Emperor's Messenger}} sends the player off to four {{TwoWorldsII|Unholy Portal}}s to destroy them and stop the undead horde.
'''Chapter VII: The Marshland''' is the seventh and final {{TwoWorldsII|Adventure Mode}} quest for the base game of {{Meta|Two Worlds II}}. The {{Lore|Sarcophagus}} is stuck in the mud of the marsh and is being attacked by {{TwoWorldsII|Undead}}. The {{Lore|Emperor's Messenger}} sends the player off to four {{TwoWorldsII|Unholy Portal}}s to destroy them and stop the undead horde.
__TOC__
__TOC__


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: ''The sarcophagus is stuck in the mud. Protect it at all costs until {{Lore|Gandohar}}'s messenger returns.''
: ''The sarcophagus is stuck in the mud. Protect it at all costs until {{Lore|Gandohar}}'s messenger returns.''


'''Emperor's Messenger''': Split into two groups... one to stay here and guard the sarcophagus, another to shut down whatever it is that's bringing them here. Otherwise they won't stop coming, and {{Lore|gods}} be damned if we'll be able to fight our way out. I'll come back for you, you have my word. Good luck.
'''Emperor's Messenger''': They're coming from the portals! I saw four. Split into two groups... one to stay here and guard the sarcophagus, another to shut down whatever it is that's bringing them here. Otherwise they won't stop coming, and {{Lore|gods}} be damned if we'll be able to fight our way out. I'll come back for you, you have my word. Good luck.


: ''Split into two groups. One must protect the sarcophagus; the other must destroy the portals where the undead are coming through.''
: ''Split into two groups. One must protect the sarcophagus; the other must destroy the portals where the undead are coming through.''


===Success===
: ''Congratulations! Portals are destroyed. Sarcophagus is safe. Speak with Gandohar.''
: ''Congratulations! Portals are destroyed. Sarcophagus is safe. Speak with Gandohar.''


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: ''All portals destroyed. Sarcophagus secure.''
: ''All portals destroyed. Sarcophagus secure.''
===Failure===
: ''You failed to protect the Sarcophagus and the undead managed to free {{Lore|Aziraal}}!''


==Noteworthy==
==Noteworthy==
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===Monsters===
===Monsters===
* {{TwoWorldsII|Undead}}
* {{TwoWorldsII|Undead}}
* {{TwoWorldsII|Unholy Portal}}
* {{TwoWorldsII|Unholy Portal}} x4
* {{TwoWorldsII|Toxic Arachnid}}
* {{TwoWorldsII|Toxic Arachnid}}


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==Gallery==
==Gallery==
<gallery>
<gallery>
Two Worlds II - The Marshland map.png | Map
Two Worlds II - The Marshlands.png                  | Quest introduction.
Two Worlds II - The Marshlands quest log 1.png      |
Two Worlds II - The Marshlands quest log 2.png      |
Two Worlds II - The Marshlands quest log 3.png      |
Two Worlds II - The Marshlands quest log 4.png      |
Two Worlds II - The Marshlands quest log failure.png | Quest failure.
Two Worlds II - The Marshland map.png               | Map
Two Worlds II - The Marshlands unholy portal.png    | Unholy Portal
Two Worlds II - The Marshlands Emperor Gandohar.png  | Emperor Gandohar.
Two Worlds II - Aziraals Sarcophagus.png            | Aziraal's Sarcophagus.
Two Worlds II - Aziraals Sarcophagus broken.png      | Aziraal's Sarcophagus destroyed.
</gallery>
</gallery>


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* Some rocks may vanish and re-appear when you're too close to them or view them from a specific angle.
* Some rocks may vanish and re-appear when you're too close to them or view them from a specific angle.


==In other languages==
==Trivia==
* When Emperor Gandohar congratulates the player on a job well done, the subtitles are noticeably different from the dialogue.
 
==In Other Languages==
{{In Other Languages
{{In Other Languages
   | en    = The Marshland
   | en    = The Marshland
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   | pl    = Mokradła
   | pl    = Mokradła
}}
}}
<!--
==Trivia==
-->


==See Also==
==See Also==
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<references />
<references />


[[Category:Two Worlds II Quests]]
[[Category:Two Worlds II Adventure Mode]]
[[Category:Two Worlds II Online Quests]]
[[Category:Two Worlds II Online Quests]]
[[Category:Two Worlds II Online Quests (Base Game)]]
[[Category:Content affected by Worldmerge]]
[[Category:Quests]]
[[Category:Online Quests]]

Latest revision as of 02:17, December 9, 2023

Chapter VII: The Marshland
Two Worlds II - The Marshland map.png
Information
Questgiver Menu
Online Yes
Faction Emperor Gandohar
Reward 4,000 Auras
Achievements Adventure Part V


Chapter VII: The Marshland is the seventh and final Adventure Mode quest for the base game of Two Worlds II. The Sarcophagus is stuck in the mud of the marsh and is being attacked by Undead. The Emperor's Messenger sends the player off to four Unholy Portals to destroy them and stop the undead horde.

Chapter VII: The Marshland[edit | edit source]

It was no easy task, but you finally found the Sarcophagus and now you are in the process of delivering it to the Emperor to claim your reward. While transporting it through the marshlands, though, the cart carrying the Sarcophagus got stuck in deep mud. An accident or an ambush? Whatever happens, remember: the Sarcophagus must be protected at all costs!

Emperor's Messenger: It's useless. Won't budge an inch. We can't lift it alone... I'll have to go and get help. Stay here and stand watch. Don't let anyone touch it, clear?

The sarcophagus is stuck in the mud. Protect it at all costs until Gandohar's messenger returns.

Emperor's Messenger: They're coming from the portals! I saw four. Split into two groups... one to stay here and guard the sarcophagus, another to shut down whatever it is that's bringing them here. Otherwise they won't stop coming, and gods be damned if we'll be able to fight our way out. I'll come back for you, you have my word. Good luck.

Split into two groups. One must protect the sarcophagus; the other must destroy the portals where the undead are coming through.

Success[edit | edit source]

Congratulations! Portals are destroyed. Sarcophagus is safe. Speak with Gandohar.

Subtitles
Emperor Gandohar: Welcome. I've heard of your deeds. You've done well. Know that I reward those loyal to me. You have proven your worth.

Voice Over
Emperor Gandohar: Welcome. I've heard of your deeds. You've done well. Know that I reward bravery and devotion. Yours too will be rewarded.

All portals destroyed. Sarcophagus secure.

Failure[edit | edit source]

You failed to protect the Sarcophagus and the undead managed to free Aziraal!

Noteworthy[edit | edit source]

Characters[edit | edit source]

Locations[edit | edit source]

In order of appearance.

Monsters[edit | edit source]

Ingredients[edit | edit source]

Gallery[edit | edit source]

Bugs[edit | edit source]

  • Some rocks may vanish and re-appear when you're too close to them or view them from a specific angle.

Trivia[edit | edit source]

  • When Emperor Gandohar congratulates the player on a job well done, the subtitles are noticeably different from the dialogue.

In Other Languages[edit | edit source]

Language Name
English UK
Flag of the United States.png
The Marshland
Polish Flag of Poland.png Mokradła

See Also[edit | edit source]

vde
Two Worlds II Adventure Mode Quests
Adventure Mode: Base Game
Quests Way to VokarThrough the MineThe Well of WisdomWell CrystalsKa'rath JungleThe SarcophagusThe Marshland
Adventure Mode: Pirates of the Flying Fortress
Quests Dark Clouds over GrondvikKeep your friends close...Underworld TakeoverHowl from the Past
PC only Adventure Mode: Echoes of the Dark Past
Quests The Forbidden MinesThe Begrimed GrottoThe Lost Temple
PC only Adventure Mode: Echoes of the Dark Past 2
Quests Desert StormThe Tenebrae Passage (Mendel)The Tenebrae Tunnels (Vanderbilt)Sepulchre of Sama'El (Mendel)Sanctuary of Sama'El (Vanderbilt)

References[edit | edit source]